Beginners Kakuro

Beginners Kakuro

Paperback (01 Jan 2006)

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Publisher's Synopsis

Looking for a new puzzle to absorb you while commuting? Desperate for a fun and stimulating way to pass the time at home? Then, you need to pick up "Beginner's Kakuro". Following hot on the heels of Sudoku, Kakuro arrives as the newest puzzle phenomenon to sweep the world. Celebrated with more gusto in Japan than Sudoku, Kakuro is absorbing, addictive, utterly compelling and, best of all, you don't have to be a maths whiz to solve the puzzles! Like Sudoku, Kakuro is played on a grid of variable sizes, using the numbers 1 to 9. Combining numbers and logic, and with all the interconnectedness of crosswords, this is a game for everyone. Indulge your ability to reason, and be the first to master a game that is sure to knock you off your feet. Best-selling puzzle compiler Michael Mepham provides the game background, a simple tutorial, and 132 puzzles that start out easy and become increasingly complex, and that are designed to turn the novice into a Kakuro expert within minutes. Get started with the puzzle that everyone is talking about with "Beginner's Kakuro!".

Book information

ISBN: 9780715635810
Publisher: Gerald Duckworth & Co Ltd
Imprint: Gerald Duckworth & Co Ltd
Pub date:
DEWEY: 793.74
Number of pages: 192
Weight: 505g
Height: 195mm
Width: 127mm