Character Development and Storytelling for Games

Character Development and Storytelling for Games

Third edition

Hardback (18 Nov 2022)

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Publisher's Synopsis

This is the third edition of Character Development and Storytelling for Games, a standard work in the field that brings all of the teaching from the first two books up to date and tackles the new challenges of today. Professional game writer and designer Lee Sheldon combines his experience and expertise in this updated edition. New examples, new game types, and new challenges throughout the text highlight the fundamentals of character writing and storytelling.

But this book is not just a box of techniques for writers of video games. It is an exploration of the roots of character development and storytelling that readers can trace from Homer to Chaucer to Cervantes to Dickens and even Mozart. Many contemporary writers also contribute insights from books, plays, television, films, and, yes, games.

Sheldon and his contributors emphasize the importance of creative instinct and listening to the inner voice that guides successful game writers and designers. Join him on his quest to instruct, inform, and maybe even inspire your next great game.

Book information

ISBN: 9780367248994
Publisher: CRC Press
Imprint: CRC Press
Pub date:
Edition: Third edition
DEWEY: 794.83
DEWEY edition: 23/eng/20220713
Language: English
Number of pages: xix, 406
Weight: 1180g
Height: 254mm
Width: 178mm
Spine width: 24mm