Digital Game Culture in Korea

Digital Game Culture in Korea The Social at Play

Hardback (24 Apr 2023)

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Publisher's Synopsis

Digital Game Culture in Korea: The Social at Play is a critical ethnographic investigation of media discourses surrounding online game addiction and the sociocultural roles fulfilled by games in everyday life. Florence M. Chee argues that the casting of online games as singularly problematic or addictive largely ignores the socially generative and, at times, pivotally important means of connection among games, players, and the communities they foster. Through focusing on Korea's sociohistorical and technocultural context, this work celebrates and recognizes the foundational role of Korean game culture in shaping global games and play. Scholars of game studies, communication, and technoculture will find this book of particular interest.

Book information

ISBN: 9781793601391
Publisher: Lexington Books
Imprint: Lexington Books
Pub date:
DEWEY: 794.8
DEWEY edition: 23/eng/20230207
Language: English
Number of pages: xii, 123
Weight: 358g
Height: 159mm
Width: 236mm
Spine width: 17mm