Game Development Using Python

Game Development Using Python

Second edition

Paperback (28 Feb 2021)

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Publisher's Synopsis

This book will guide you through the basic game development process using Python,covering game topics including graphics, sound, artificial intelligence, animation, game engines, etc. Real games are created as you work through the text and significant parts of a game engine are built and made available for download. New chapters on card games and a side-scroller. The companion files contain all of the resources described in the book, e.g., example code, game assets, video/sound editing software, and color figures. Instructor resourcesare available for use as a textbook.

FEATURES:

  • Teaches basic game development concepts using Python including graphics, sound,artificial intelligence, animation, game engines, collision detection, Web-basedgames, and more
  • Includes code samples using Pygame
  • Features new chapters on card games (Ch.11) and building a side-scrolling game (Ch.12)
  • Includes a companion disc with example code, games assets, and color figures

Book information

ISBN: 9781683926276
Publisher: Mercury Learning and Information
Imprint: Mercury Learning & Information
Pub date:
Edition: Second edition
Language: English
Number of pages: 338
Weight: 333g
Height: 228mm
Width: 177mm
Spine width: 17mm