Publisher's Synopsis
The crew of the Oliphaunt have earned the freedom to
go where they please, but they've still got bills to pay and old enemies hot on
their tail! The Fly Free or Die Adventure Path continues, as the player
characters travel to the Veskarium, an interplanetary empire ruled by the
militant and lizard-like Vesk, where the crew must become smugglers and bounty
hunters, capturing illegal resources in the turbulent storms of a gas giant! But
along the way, they're forced to make some tough decisions that will come back
to haunt them later, attracting the anger of the Vesk military itself. Can the
player characters keep running forever, or will they eventually turn, stand, and
fight for their lives?
"Merchants of the Void" is a Starfinder adventure for four 3rd-level characters. This adventure continues the Fly Free or Die Adventure Path, a six-part monthly campaign in which players take on the role of a merchant crew with an experimental starship, trying to get rich, escape interplanetary assassins, and outwit their rivals. This volume also details a crew of smugglers who cross the players at every turn, their starship, a collection of alien threats, a mysterious tropical paradise planet, and a series of "Side Jobs"-short mini-adventures the GM can insert into the campaign at any time.
Each monthly full-color softcover Starfinder Adventure Path volume contains a new installment of a series of interconnected science-fantasy quests that together create a fully developed plot of sweeping scale and epic challenges. Each 64-page volume of the Starfinder Adventure Path also contains in-depth articles that detail and expand the Starfinder campaign setting and provide new rules, a host of exciting new monsters and alien races, a new planet to explore and starship to pilot, and more!
"Merchants of the Void" is a Starfinder adventure for four 3rd-level characters. This adventure continues the Fly Free or Die Adventure Path, a six-part monthly campaign in which players take on the role of a merchant crew with an experimental starship, trying to get rich, escape interplanetary assassins, and outwit their rivals. This volume also details a crew of smugglers who cross the players at every turn, their starship, a collection of alien threats, a mysterious tropical paradise planet, and a series of "Side Jobs"-short mini-adventures the GM can insert into the campaign at any time.
Each monthly full-color softcover Starfinder Adventure Path volume contains a new installment of a series of interconnected science-fantasy quests that together create a fully developed plot of sweeping scale and epic challenges. Each 64-page volume of the Starfinder Adventure Path also contains in-depth articles that detail and expand the Starfinder campaign setting and provide new rules, a host of exciting new monsters and alien races, a new planet to explore and starship to pilot, and more!