The Big Bad World of Concept Art for Video Games

The Big Bad World of Concept Art for Video Games An Insider's Guide for Students

First edition

Paperback (31 May 2015)

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Publisher's Synopsis

Do you aspire to become a concept artist in the video game industry but don't know where to start?

The Big Bad World of Concept Art for Video Games: An Insider's Guide for Students is a comprehensive book that gives aspiring artists an honest, informative, and concise look at what it takes to do just that. Author Eliott Lilly uses his own student work as a teaching tool along with personal experiences to help you on your journey. From finding the right school and getting the most out of your education, to preparing your portfolio and landing your first job, the advice and strategies Eliott offers are organized for easy reference and review. The book also features an extensive list of resources that students will find useful, as well as interviews with renowned concept artists David Levy, Sparth, Stephan Martiniere, Ben Mauro, and Farzad Varahramyan, all offering their own invaluable advice.

With his firsthand knowledge about the ins and outs of the video game industry, Eliott Lilly is an exceptional guide who can help prepare you for the long journey toward realizing your ambitions.

Book information

ISBN: 9781624650208
Publisher: Design Studio Press
Imprint: Design Studio Press
Pub date:
Edition: First edition
DEWEY: 793.93266
DEWEY edition: 23
Language: English
Number of pages: 143
Weight: 730g
Height: 219mm
Width: 324mm
Spine width: 13mm