The Big Book of Six Sigma Training Games

The Big Book of Six Sigma Training Games Creative Ways to Teach Basic DMAIC Principles and Quality Improvement Tools - Big Book of Games

Paperback (16 Jan 2005)

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Publisher's Synopsis

An effective and engaging way employees can learn Six Sigma and put its concepts into play

Part of the popular Big Book of Games series, which capitalizes on the proven effective method for workplace training, this first book of training games for Six Sigma ensures that employees will better retain Six Sigma's complex topics.

This invaluable tool offers 50 experiential activities that teach the core improvement approach of Six Sigma, called DMAIC (Define, Measure, Analyze, Improve, Control), as well as many of the popular statistical improvement tools, including Pareto charts and Failure Mode Effects Analysis (FMEA).

Book information

ISBN: 9780071443852
Publisher: McGraw-Hill Education
Imprint: McGraw Hill
Pub date:
DEWEY: 658.4013
DEWEY edition: 22
Language: English
Number of pages: 250
Weight: 502g
Height: 186mm
Width: 237mm
Spine width: 13mm