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ISBN: 9780596804176 - Gamestorming
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Gamestorming

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A Playbook for Innovators, Rulebreakers, and Changemakers

Dave Gray, Sunni Brown, James Macanufo

ISBN: 9780596804176
Format: Paperback
Publisher:O'Reilly Media, Inc, USA
Edition: First
Also available as an eBook


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Full of practical, proven solutions to common workplace challenges, Gamestorming is a toolkit for inventors, explorers and change agents who want to use design thinking to navigate successfully in complex and uncertain knowledge and information spaces.

  Synopsis Details Contents Reviews  
Foreword
Preface
Chapter 1 What is a Game? 1
The Evolution of the Game World 2
The Game of Business 4
Fuzzy Goals 5
Game Design 9
Chapter 2 10 Essentials for Gamestorming 15
1 Opening and Closing 15
2 Fire Starting 17
3 Artifacts 17
4 Node Generation 18
5 Meaningful Space 20
6 Sketching and Model Making 22
7 Randomness, Reversal, and Reframing 23
8 Improvisation 24
9 Selection 25
10 Try Something New 26
Chapter 3 Core Gamestorming Skills 27
Asking Questions 27
Creating Artifacts and Meaningful Space 32
Employing Visual Language 39
Improvisation 49
Practice 51
Chapter 4 Core Games 53
The 7Ps Framework 54
Affinity Map 56
Bodystorming 59
Card Sort 61
Dot Voting 63
Empathy Map 65
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