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101 Inventions, Experiments and Mind-bending Games
Margaret Kenda, William Kenda
ISBN: 9780071352086
Format: Paperback
Publisher:McGraw-Hill Education - Europe
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This is a collection of hands-on inventions, science experiments and problem-solving games. It encourages children to see how things work, and how things might work with a little tinkering. Inventions include robots, cameras, secret codes, papermaking and walkie-talkies.
The Kendas have an amazing talent for bringing kids into the "invention dimension." Their previous books have won coverage from Good Morning America and Parents' Choice and have sold almost 600,000 copies. Now kids from 8 to 12 can dig into their all-new trove of hands-on inventions, experiments, and problem-solving games, all designed to painlessly develop scientific thinking and creative discovery. Whether young readers are fashioning a dancing robot, creating a camera, or devising secret codes, these cool inventions will turn them on to the joys of science. Each chapter also includes fun facts about famous inventions, a game that involves the things they've just created, and much more.
| ISBN | 0071352082 | | Volumes | 1 | | ISBN13 | 9780071352086 (What's this?) | | Weight (grammes) | 480 | | Publisher | McGraw-Hill Education - Europe | | Published in | London | | Imprint | McGraw-Hill Publishing Co. | | Height (mm) | 279 | | Format | Paperback | | Width (mm) | 211 | | Publication date | 01 Jun 2000 | | Spine width (mm) | 13 | | Library of Congress | T48.K46 20 | | Academic level | Children | | DEWEY | 507.8 | | Interest age | From 8 To 12 | | DEWEY edition | DC21 | | Reading age | 8-12 | | Pages | 224 | |
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