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About to depart on his first vacation in years, Edward Wozny, a hot-shot young banker, is sent to help one of his firm's most important and mysterious clients. When asked to un-crate and organise a personal library of rare books, Edward's indignation turns to intrigue as he realises that among the volumes there may be hidden a unique medieval codex, a treasure kept sealed away for many years and for many reasons. Edward's intrigue becomes an obsession that only deepens as friends draw him into a peculiar and addictive computer game, as mystifying parallels between the game's virtual reality and the legend of the codex emerge..."A compulsively readable novel" - Iain Pears. "A genuine treat, with its sneaky plot and richly textured storytelling. It also moves so fast that readers won't realize how smart it is" - "San Francisco Chronicle". ""Codex" takes its place on the shelf [with] "The Name of the Rose", "Possession" and "A Case of Curiosities", and it's as entertaining as any of them." - "New York Times".
| ISBN | 0099491222 | | Pages | 384 | | ISBN13 | 9780099491224 (What's this?) | | Weight (grammes) | 228 | | Publisher | Cornerstone | | Published in | London | | Imprint | Arrow Books Ltd | | Height (mm) | 177 | | Format | Paperback | | Width (mm) | 113 | | Publication date | 14 May 2005 | | Spine width (mm) | 28 | | DEWEY | 813.54 | | Academic level | General | | DEWEY edition | DC22 | |
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