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John Ray, Sean Johnson
ISBN: 9780672330841
Format: Paperback
Publisher:Pearson Education (US)
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A clear, easy-to-understand tutorial for developers who want to write software for today's hottest market: iPhone, iTouch, and App Store, this guide offers a start-to-finish, hands-on introduction to iPhone programming for every developer, regardless of experience.
&>A clear, easy-to-understand tutorial for developers who want to write software for today's hottest market: iPhone, iTouch, and App Store! * The start-to-finish, hands-on introduction to iPhone programming for every developer, regardless of experience * Introduces the iPhone development environment and teaches every essential Objective-C concept with fully-documented, carefully-explained code * A complete tutorial package: step-by-step instructions, examples, Q and As, quizzes, exercises, tips, shortcuts, and more iPhone is the world's hottest application market: more than 500,000 developers have downloaded Apple's iPhone software development kit in just one year. Now there's a friendly, accessible guide to iPhone development for every programmer, regardless of experience. In just 24 lessons of one hour or less, Sams Teach Yourself iPhone Application Development in 24 Hours will help beginning iPhone and mobile developers gain true mastery, so you can construct virtually any iPhone application. Each lesson builds on everything that's come before, helping you learn all they need to know without ever becoming overwhelmed. Coverage includes: preparing for iPhone development; navigating the development environment; mastering Objective-C and the MVC paradigm; using widgets and webviews; implementing multiple views; reading and writing data; building user interfaces; generating graphics; playing media; using maps; networking; using the touch interface; sensing motion; pushing application updates; debugging; optimization; distributing software via the App Store; and more. By the time you are finished you'll be comfortable enough to write real-world apps that sell.
| ISBN | 0672330849 | | Pages | 696 | | ISBN13 | 9780672330841 (What's this?) | | Volumes | 1 | | Publisher | Pearson Education (US) | | Weight (grammes) | 1278 | | Imprint | Sams Publishing | | Published in | Indianapolis | | Format | Paperback | | Height (mm) | 232 | | Publication date | 15 Oct 2009 | | Width (mm) | 178 | | DEWEY | 004.165 | | Spine width (mm) | 41 | | DEWEY edition | DC22 | | Academic level | General |
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| | | Introduction | | | | Hour 1 | | Preparing Your System and iPhone for Development | | | | Hour 2 | | Introduction to Xcode and the iPhone Simulator | | | | Hour 3 | | Discovering Objective-C: The Language of Apple Platforms | | | | Hour 4 | | Inside Cocoa Touch | | | | Hour 5 | | Exploring Interface Builder | | | | Hour 6 | | Model-View-Controller Application Design | | | | Hour 7 | | Working with Text, Keyboards, and Buttons | | | | Hour 8 | | Handling Images, Animation, and Sliders | | | | Hour 9 | | Using Advanced Interface Controls | | | | Hour 10 | | Making Multivalue Choices with Pickers | | | | Hour 11 | | Getting the User's Attention | | | | Hour 12 | | Creating Simple Multiview Applications with Toolbars | | | | Hour 13 | | Using Tab Bars to Manage Multiview Interfaces | | | | Hour 14 | | Displaying and Navigating Data Using Table Views | | | | Hour 15 | | Storing Application Preferences | | | | Hour 16 | | Reading and Writing Data | | | | Hour 17 | | Building Rotatable and Resizable User Interfaces | | | | Hour 18 | | Extending the Touch Interface | | | | Hour 19 | | Sensing Movement with Accelerometer Input | | | | Hour 20 | | Working with Rich Media | | | | Hour 21 | | Interacting with Other Applications | | | | Hour 22 | | Implementing Map and location Services | | | | Hour 23 | | Application Debugging and Optimization | | | | Hour 24 | | Distributing Applications Through the App Store | | | | | More... | | |
John Ray's and Sean Johnson's bookSam's Teach Yourself iPhone Application Programming in 24 Hours is without a doubt the best book on the subject that I have read so far. As a high-level instructor myself, it is easy to assume that someone new to a subject can just 'assume' something that the instructor takes for granted. The authors' attention to detail is nothing short of incredible. I have very little prior programming experience and having been busting my hump to understand this subject on my own. I have bought every book released on the subject so far and I can assure you that this is the best one for someone new to the subject with no prior experience to go. Thanks for a great book. I'll be sure to pick up more of this series on other subjects and recommend them to others!" --Mark Fitzgerald  Be the first to write a customer review
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