Multi-Platform Graphics Programming With Kivy

Multi-Platform Graphics Programming With Kivy Basic Analytical Programming for 2D, 3D, and Stereoscopic Design

1st Edition

Paperback (16 Jun 2021)

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Publisher's Synopsis

Modern science requires computer graphics models to provide realistic visual renderings. Learning the appropriate programming tools for 2D and 3D modeling doesn't have to be so difficult. This book reviews the best programming tools to achieve this and explains how to apply them to mobile platforms like Android. 

Multi-Platform Graphics Programming with Kivy provides a straightforward introductory approach for designing 2D, 3D, and stereoscopic applications, using analytical equations from vector algebra. Throughout the book you'll look closely at this approach and develop scenes in Kivy, taking advantage of powerful mathematical functions for arrays by NumPy for Python. 

Unbuntu is used to develop the programs, which allows you to easily convert to Android platform. Each chapter contains step-by-step descriptions on each subject and provides complete program listings.


What You'll Learn
  • Workwith Kivy, a modern, powerful multi-platform graphics system
  • Convert and run programs on Android devices
  • Program, fill faces, and rotate 2D and 3D polygons
  • Apply the concepts of 2D and 3D applications
  • Develop stereoscopic scenes
  • Review a straightforward introduction to 2D, 3D, and stereoscopic graphics applications
  • Use simple analytical equations from vector algebra
Who This Book Is For

The primary audience is students and researchers in graphics programming with experience in analytical equations.

Book information

ISBN: 9781484271124
Publisher: Apress
Imprint: Apress
Pub date:
Edition: 1st Edition
Language: English
Number of pages: 370
Weight: 587g
Height: 235mm
Width: 155mm
Spine width: 20mm